Acquisitions and Inquisitions

The headquarters for the team.

It was a two story building, made entirely out of wood. There was a large sign outside that read “Acquisitions and Inquisitions”. A short flight for five stairs led to the front doors (flanked by a short ramp). The doors opened into a large room. There was some large furniture in the room, including a small sitting area to the left with some chairs and a small table. Usually the table had a stack of the Korranburg Chronicle and the Sharn Inquisitor. Further in, the room was dominated by two large desks. The one to the left was cluttered with paperwork of all sorts, as well as quills and ink, small bottles of liquid, and a few thick books.

The desk on the right was far clearer. Typically, a few pieces of paper were on the surface, but it was less busy by far. All the belongings of the owner of that desk were in the drawers below. If the owner of the desk is sitting there, it might have a small notepad and a magnifying glass as well.

Behind the left desk were several large wooden cabinets. Each drawer was labelled clearly and locked securely. Once opened, case files of all sorts could be found. However, the organizational method was a mystery to all but the master of the files.

A small hallway centered in the back wall led to the living area. The first door on the right of the hallway led to a small workshop filled with gadgets of all sorts. It is kept clean, as clean as such a place could be kept. In a small door to the back of the room, there was a small sleeping area for the resident Artificer.

The first door on the left led to a small privy. Immediately next to that door was small storage closet, now used to house the resident bodyguard/Warforged.

Further along, the hallway opened to a T. On the left fork there was one door, leading to the large bedroom of the owner and operator of the business. It was decorated to his tastes and budget. Directly across from that door was a smaller bedroom, this one full of all sorts of knick knacks. The secretary of the business rested there. To the right there was another door, leading to a small kitchen area. There was also a set of stairs leading up.

The second floor was more bare, leading to only two doors. One door opened to the room of a warlock employed as a magical consultant and translator. A large window on one wall overlooked the harbor from a great height.

The other door led to a larger but much sparser room. The ceiling was higher here, and there was a huge skylight that stretched across the ceiling. This was the residence of the local tracker and hunter of the group.